The Dominion of Watercolours

Overview
Ruler: Healer Drekinn
Faction: Merfolk
Land: 14,435
Spores: 45,182
Employment: 0.00%
Networth: 361,053,450
Prestige: 1,614
Victories: 0
Net Victories: 0
Resources
Gold: 0
Food: 0
Pearls: 0
Mana: 0
Military
Morale: 0
Sporeling: 0
Manta: 48,875
Sea Serpent: 16,000
Leviathan: 66,350
Kraken: 112,595
Spies: 2,125
Wizards: 0
ArchMages: 1,200

Deity

This dominion was not devoted to a deity.

Active Spells

There are currently no spells affecting this dominion.

Improvements

Improvement Perks Invested
Cartography 0.00% exploration gold costs
0.00% land discovered
0
Combat 0.00% own defensive casualties
0.00% own offensive casualties
0
Commerce 0.00% gold production
0
Construction 0.00% construction costs
0.00% rezoning costs
0
Defense 0.00% defensive power
0
Espionage 0.00% spy strength
0.00% spy losses
0.00% spy units housing
0
Farming 0.00% food production
0
Housing 0.00% population
0
Logging 0.00% lumber production
0
Mobilisation 0.00% unit gold costs
0.00% unit ore costs
0
Offense 0.00% offensive power
0
Research 0.00% XP generation
0.00% XP gained
0
Stonecutting 0.00% ore production
0
Wizardry 0.00% wizard strength
0.00% spell damage
0.00% mana production
0.00% wizard units housing
0
Total 0

Units in training and home

Unit 1 2 3 4 5 6 7 8 9 10 11 12 Home
(Training)
Manta - - - - - - - - - - - - 48,875 (0)
Sea Serpent - - - - - - - - - - - - 16,000 (0)
Leviathan - - - - - - - - - - - - 66,350 (0)
Kraken - - - - - - - - - - - - 112,595 (0)
Spies - - - - - - - - - - - - 2,125 (0)
Wizards - - - - - - - - - - - - 0 (0)
Archmages - - - - - - - - - - - - 1,200 (0)

Units returning

Unit 1 2 3 4 5 6 7 8 9 10 11 12
Total
Manta - - - - - - - - - - - - 0
Sea Serpent - - - - - - - - - - - - 0
Leviathan - - - - - - - - - - - - 0
Kraken - - - - - - - - - - - - 0
Spies - - - - - - - - - - - - 0
Wizards - - - - - - - - - - - - 0
Archmages - - - - - - - - - - - - 0

Buildings

Barren Land: 14,435 (100.00%)
Building Type Amount % of land
Aqueduct 0 0.00%
Barracks 0 0.00%
Constabulary 0 0.00%
Dock 0 0.00%
Factory 0 0.00%
Farm 0 0.00%
Gem Mine 0 0.00%
Gold Mine 0 0.00%
Granary 0 0.00%
Guard Tower 0 0.00%
Lumberyard 0 0.00%
Military Academy 0 0.00%
Ore Mine 0 0.00%
School 0 0.00%
Shrine 0 0.00%
Smithy 0 0.00%
Tower 0 0.00%
Vault 0 0.00%
Watch Tower 0 0.00%
Watermill 0 0.00%
Wizard Academy 0 0.00%
Wizard Guild 0 0.00%

Incoming buildings

Incoming Buildings: 0 (0.00%)
Building Type 1 2 3 4 5 6 7 8 9 10 11 12 Total
Aqueduct - - - - - - - - - - - - 0
Barracks - - - - - - - - - - - - 0
Constabulary - - - - - - - - - - - - 0
Dock - - - - - - - - - - - - 0
Factory - - - - - - - - - - - - 0
Farm - - - - - - - - - - - - 0
Gem Mine - - - - - - - - - - - - 0
Gold Mine - - - - - - - - - - - - 0
Granary - - - - - - - - - - - - 0
Guard Tower - - - - - - - - - - - - 0
Lumberyard - - - - - - - - - - - - 0
Military Academy - - - - - - - - - - - - 0
Ore Mine - - - - - - - - - - - - 0
School - - - - - - - - - - - - 0
Shrine - - - - - - - - - - - - 0
Smithy - - - - - - - - - - - - 0
Tower - - - - - - - - - - - - 0
Vault - - - - - - - - - - - - 0
Watch Tower - - - - - - - - - - - - 0
Watermill - - - - - - - - - - - - 0
Wizard Academy - - - - - - - - - - - - 0
Wizard Guild - - - - - - - - - - - - 0

Land

Land Type Number % of total Barren
Plain 1,940 13.44% 1,940
Mountain 874 6.05% 874
Swamp 412 2.85% 412
Forest 154 1.07% 154
Hill 380 2.63% 380
Water (home) 10,675 73.95% 10,675

Incoming land breakdown

Land Type 1 2 3 4 5 6 7 8 9 10 11 12 Total
Plain - - - - - - - - - - - - 0
Mountain - - - - - - - - - - - - 0
Swamp - - - - - - - - - - - - 0
Forest - - - - - - - - - - - - 0
Hill - - - - - - - - - - - - 0
Water (home) - - - - - - - - - - - - 0

Advancements

Advancement Level Description
Agriculture 6 +15% food production
Anvils 8 -17% military training gold, ore, and lumber costs
Architecture 7 -32% construction costs, -32% rezoning costs
Commerce 6 +15% exchange rates
Craftsmanship 4 +10% more jobs per building
Drills 8 +17% gem production
Gemcutting 8 +17% more improvement points per gem
Honour 8 +35% higher prestige gains
Infrastructure 8 +35% higher improvement bonus
Minting 8 +17% gold production
Quarters 8 +8% maximum population (multiplicative bonus)
Strategy 8 +17% offensive power
Tactics 8 -26% casualties on offense, -17% casualties on defense

Statistics

Attacking victory 0
Bottomfeeds 0
Tactical razes 0
Overwhelmed failures 0
Land conquered 0
Land discovered 0
Invasions fought back 0
Invasions lost 0
Land lost 0
Land explored 0
Enemy units killed 0
Total units converted 0