The Dominion of Fartinum

Overview
Ruler: Professor Erik
Faction: Undead
Land: 7,258
Peasants: 34,025
Employment: 100.00%
Networth: 4,347,181
Prestige: 1,666
Victories: 26
Net Victories: 26
Resources
Gold: 19,882,197
Food: 960,647
Lumber: 352,269
Gems: 21,467
Mana: 261,285
Body: 0
Military
Morale: 115
Draftee: 334
Desecrator: 0
Ghoul: 91,737
Wight: 241,349
Lich: 199,269
Spies: 1,600
Wizards: 0
ArchMages: 1

Deity

This dominion was devoted to Ix.

  • Devotion: 1,202 ticks
  • Range multiplier: 0.75x
  • +10% XP generation
  • +100% XP per acre gained

Active Spells

Spell Effect Duration Cast By

Improvements

Improvement Perks Invested
Agriculture 0.00% food production
0
Conduits 0.00% mana production
0
Construction -5.17% construction costs
5,617,584
Defenses +10.21% defensive power
0
Education 0.00% improvement points value from investments
0
Espionage 0.00% spy strength
0.00% spy units housing
0
Housing +15.89% population
21,324,228
Leadership 0.00% ruler title bonus
0
Logging 0.00% lumber production
0
Markets +6.29% gold production
0.00% exchange rate
0
Mining 0.00% ore production
0
Science 0.00% advancements costs
0
Tactics +8.24% offensive power
0
Warfare 0.00% prestige gains
0
Wizardry 0.00% wizard strength
0.00% wizard units housing
0
Total 91,634,695

Units in training and home

Unit 1 2 3 4 5 6 7 8 9 10 11 12 Trained
(Training)
Desecrator - - - - - - - - - - - - 0 (0)
Ghoul - - - - - - - - - - - - 91,737 (0)
Wight - - - - - - - - - - - - 241,349 (0)
Lich - - - - - - - - - - - - 199,269 (0)
Spies - - - - - - - - - - - - 1,600 (0)
Wizards - - - - - - - - - - - - 0 (0)
Archmages - - - - - - - - - - - - 1 (0)

Units returning

Unit 1 2 3 4 5 6 7 8 9 10 11 12
Total
Desecrator - - - - - - - - - - - - 0
Ghoul - - - - - - - - - - - - 0
Wight - - - - - - - - - - - - 0
Lich - - - - - - - - - - - - 0
Spies - - - - - - - - - - - - 0
Wizards - - - - - - - - - - - - 0
Archmages - - - - - - - - - - - - 0

Buildings

Barren Land: 361 (4.97%)
Building Type Amount % of land
Barracks 0 0.00%
Bazaar 0 0.00%
Constabulary 40 0.55%
Factory 0 0.00%
Farm 506 6.97%
Gem Mine 1,200 16.53%
Gold Mine 500 6.89%
Granary 8 0.11%
Guard Tower 0 0.00%
Harbour 0 0.00%
Infirmary 0 0.00%
Lapidary 0 0.00%
Lumberyard 0 0.00%
Military Academy 0 0.00%
Monument 0 0.00%
Necropolis 0 0.00%
Redoubt 0 0.00%
Sanctuary 0 0.00%
School 1,163 16.02%
Spire 0 0.00%
Stone Wall 0 0.00%
Syndicate Quarters 0 0.00%
Tomb 0 0.00%
Tower 406 5.59%
Toxicarium 0 0.00%
Training Grounds 0 0.00%
University 0 0.00%
Vault 0 0.00%
Watch Tower 0 0.00%
Wizard Academy 1,029 14.18%
Wizard Guild 2,045 28.18%

Incoming buildings

Incoming Buildings: 0 (0.00%)
Building Type 1 2 3 4 5 6 7 8 9 10 11 12 Total
Barracks - - - - - - - - - - - - 0
Bazaar - - - - - - - - - - - - 0
Constabulary - - - - - - - - - - - - 0
Factory - - - - - - - - - - - - 0
Farm - - - - - - - - - - - - 0
Gem Mine - - - - - - - - - - - - 0
Gold Mine - - - - - - - - - - - - 0
Granary - - - - - - - - - - - - 0
Guard Tower - - - - - - - - - - - - 0
Harbour - - - - - - - - - - - - 0
Infirmary - - - - - - - - - - - - 0
Lapidary - - - - - - - - - - - - 0
Lumberyard - - - - - - - - - - - - 0
Military Academy - - - - - - - - - - - - 0
Monument - - - - - - - - - - - - 0
Necropolis - - - - - - - - - - - - 0
Redoubt - - - - - - - - - - - - 0
Sanctuary - - - - - - - - - - - - 0
School - - - - - - - - - - - - 0
Spire - - - - - - - - - - - - 0
Stone Wall - - - - - - - - - - - - 0
Syndicate Quarters - - - - - - - - - - - - 0
Tomb - - - - - - - - - - - - 0
Tower - - - - - - - - - - - - 0
Toxicarium - - - - - - - - - - - - 0
Training Grounds - - - - - - - - - - - - 0
University - - - - - - - - - - - - 0
Vault - - - - - - - - - - - - 0
Watch Tower - - - - - - - - - - - - 0
Wizard Academy - - - - - - - - - - - - 0
Wizard Guild - - - - - - - - - - - - 0

Land

Land Type Number % of total Barren
Plain 2,169 29.88% 2,169
Mountain 1,200 16.53% 1,200
Swamp 2,451 33.77% 2,451
Forest 1,037 14.29% 1,037
Hill 40 0.55% 40
Water 361 4.97% 361

Incoming land breakdown

Land Type 1 2 3 4 5 6 7 8 9 10 11 12 Total
Plain - - - - - - - - - - - - 0
Mountain - - - - - - - - - - - - 0
Swamp - - - - - - - - - - - - 0
Forest - - - - - - - - - - - - 0
Hill - - - - - - - - - - - - 0
Water - - - - - - - - - - - - 0

Advancements

Advancement Level Description
Art of War 1
Astronomy 4
Banking 2 +5% gold production, +0% interest on your gold stockpile per tick
Battlefield Analysis 2
Currency 1 +2% gold production
Curriculum 1
Defensive Positions 2
Economics 3 +20% exchange rates, +1% interest on your gold stockpile per tick
Elite Army 5
Free Market 4
Higher Education 2
Irregular Warfare 3
Legal System 4
Literature 3
Partisans 2
Professional Army 4 +100% higher prestige gains
Science 3
Surveillance 3
Weaponry 3

Statistics

Attacking victory 26
Bottomfeeds 0
Tactical razes 0
Overwhelmed failures 0
Land conquered 3,797
Land discovered 2,461
Invasions fought back 0
Invasions lost 0
Land lost 0
Land explored 0
Enemy units killed 90,570
Total units converted 0