The Dominion of Let Grow

Overview
Ruler: Researcher Sim101
Faction: Growth
Land: 6,823
Prions: 246
Employment: 0.00%
Networth: 236,312
Prestige: 2,507
Victories: 32
Net Victories: 16
Resources
Food: 2,728,069,494
Lumber: 243,408
Military
Morale: 150
Protrusion: 594
Tendril: 44,294
Spies: 0
Wizards: 0
ArchMages: 0

Deity

This dominion was devoted to Sazal.

  • Devotion: 21 ticks
  • Range multiplier: 0.75x
  • +10.21% wizard strength
  • -2.553% unit mana costs.

Active Spells

Spell Effect Duration Cast By

Improvements

Improvement Perks Invested
Tissue +223.75% population
+223.75% food production
4,165,227,093
Total 4,165,227,093

Units in training and home

Unit 1 2 3 4 5 6 7 8 9 10 11 12 Trained
(Training)
Tendril - - - - - - - - - - - - 44,294 (0)

Units returning

Unit 1 2 3 4 5 6 7 8 9 10 11 12
Total
Tendril - - - - - - - - - - - - 0

Buildings

Barren Land: 6,342 (92.95%)
Building Type Amount % of land
Abscess 0 0.00%
Bazaar 0 0.00%
Cyst 0 0.00%
Lapidary 0 0.00%
Quill 0 0.00%
Redoubt 0 0.00%
Sanctuary 0 0.00%
Scute 0 0.00%
Sinew 481 7.05%
Spire 0 0.00%
Tissue 0 0.00%
University 0 0.00%

Incoming buildings

Incoming Buildings: 0 (0.00%)
Building Type 1 2 3 4 5 6 7 8 9 10 11 12 Total
Abscess - - - - - - - - - - - - 0
Bazaar - - - - - - - - - - - - 0
Cyst - - - - - - - - - - - - 0
Lapidary - - - - - - - - - - - - 0
Quill - - - - - - - - - - - - 0
Redoubt - - - - - - - - - - - - 0
Sanctuary - - - - - - - - - - - - 0
Scute - - - - - - - - - - - - 0
Sinew - - - - - - - - - - - - 0
Spire - - - - - - - - - - - - 0
Tissue - - - - - - - - - - - - 0
University - - - - - - - - - - - - 0

Land

Land Type Number % of total Barren
Plain 481 7.05% 481
Mountain 1,896 27.79% 1,896
Swamp 580 8.50% 580
Forest 3,401 49.85% 3,401
Hill 185 2.71% 185
Water 280 4.10% 280

Incoming land breakdown

Land Type 1 2 3 4 5 6 7 8 9 10 11 12 Total
Plain - - - - - - - - - - - - 0
Mountain - - - - - - - - - - - - 0
Swamp - - - - - - - - - - - - 0
Forest - - - - - - - - - - - - 0
Hill - - - - - - - - - - - - 0
Water - - - - - - - - - - - - 0

Advancements

Advancement Level Description
Adrenaline 4
Barbed Spines 5
Bile 3
Calluses 2 +20% higher prestige gains
Darts 6
Endoskeleton 2
Exoskeleton 2
Glands 2
Joints 4
Membrane 2
Nerves 3 +20% higher improvement bonus
Perception 5
Poison 5
Reticulation 4
Scales 3
Sensations 4
Shell 4 -45% casualties on offense, -15% casualties on defense
Tissue 1 +10% population, +10% food production
Touch of Death 6

Statistics

Attacking victory 32
Bottomfeeds 0
Tactical razes 2
Overwhelmed failures 0
Land conquered 4,943
Land discovered 4,660
Invasions fought back 0
Invasions lost 16
Land lost 3,780
Land explored 0
Enemy units killed 133,676
Total units converted 0