Advancements

Advancements give benefits to your dominion. There are 26 Advancements, each one having 10 levels.

You level up Advancements by spending XP, which is generated each tick based on your prestige. You can also earn XP from invasions, exploring, and by successuflly performing hostile spy ops and casting hostile spells on other dominions.

The cost of levelling up Advancements is based on your land size. For every level, the cost is increased by 10%.

Agents | Agriculture | Anvils | Architecture | Concentration | Conscription | Convoy | Craftsmanship | Deep Pockets | Drills | Fortifications | Gemcutting | Honour | Infrastructure | Intelligence | Invocations | Lean Mass | Magical Weapons | Mills | Minting | Quarries | Quarters | Scouts | Strategy | Tactics | Wizardry Tradition |

Agents

Level 1
-5% cost of spies, -5% spy losses on failed operations
Level 2
-10% cost of spies, -10% spy losses on failed operations
Level 3
-15% cost of spies, -15% spy losses on failed operations
Level 4
-20% cost of spies, -20% spy losses on failed operations
Level 5
-25% cost of spies, -25% spy losses on failed operations
Level 6
-30% cost of spies, -30% spy losses on failed operations
Level 7
-32.5% cost of spies, -32.5% spy losses on failed operations
Level 8
-35% cost of spies, -35% spy losses on failed operations
Level 9
-37.5% cost of spies, -37.5% spy losses on failed operations
Level 10
-40% cost of spies, -40% spy losses on failed operations

Agriculture

Level 1
+2.5% food production
Level 2
+5% food production
Level 3
+7.5% food production
Level 4
+10% food production
Level 5
+12.5% food production
Level 6
+15% food production
Level 7
+16.25% food production
Level 8
+17.5% food production
Level 9
+18.75% food production
Level 10
+20% food production

Anvils

Level 1
-2.5% military training gold, ore, and lumber costs
Level 2
-5% military training gold, ore, and lumber costs
Level 3
-7.5% military training gold, ore, and lumber costs
Level 4
-10% military training gold, ore, and lumber costs
Level 5
-12.5% military training gold, ore, and lumber costs
Level 6
-15% military training gold, ore, and lumber costs
Level 7
-16.25% military training gold, ore, and lumber costs
Level 8
-17.5% military training gold, ore, and lumber costs
Level 9
-18.75% military training gold, ore, and lumber costs
Level 10
-20% military training gold, ore, and lumber costs

Architecture

Level 1
-5% construction costs, -5% rezoning costs
Level 2
-10% construction costs, -10% rezoning costs
Level 3
-15% construction costs, -15% rezoning costs
Level 4
-20% construction costs, -20% rezoning costs
Level 5
-25% construction costs, -25% rezoning costs
Level 6
-30% construction costs, -30% rezoning costs
Level 7
-32.5% construction costs, -32.5% rezoning costs
Level 8
-35% construction costs, -35% rezoning costs
Level 9
-37.5% construction costs, -37.5% rezoning costs
Level 10
-40% construction costs, -40% rezoning costs

Concentration

Level 1
+2.5% wizard strength, +0 wizard strength per hour
Level 2
+5% wizard strength, +0 wizard strength per hour
Level 3
+7.5% wizard strength, +1 wizard strength per hour
Level 4
+10% wizard strength, +1 wizard strength per hour
Level 5
+12.5% wizard strength, +1 wizard strength per hour
Level 6
+15% wizard strength, +2 wizard strength per hour
Level 7
+16.25% wizard strength, +2 wizard strength per hour
Level 8
+17.5% wizard strength, +2.5 wizard strength per hour
Level 9
+18.75% wizard strength, +2.5 wizard strength per hour
Level 10
+20% wizard strength, +3 wizard strength per hour

Conscription

Level 1
+2.5% drafting
Level 2
+5% drafting
Level 3
+7.5% drafting
Level 4
+10% drafting
Level 5
+12.5% drafting
Level 6
+15% drafting
Level 7
+16.25% drafting
Level 8
+17.5% drafting
Level 9
+18.75% drafting
Level 10
+20% drafting

Convoy

Level 1
-1 draftee per acre explore cost (min 3)
Level 2
-2 draftee per acre explore cost (min 3)
Level 3
-3 draftee per acre explore cost (min 3)
Level 4
-4 draftee per acre explore cost (min 3)
Level 5
-5 draftee per acre explore cost (min 3)
Level 6
-6 draftee per acre explore cost (min 3)
Level 7
-6 draftee per acre explore cost (min 3)
Level 8
-7 draftee per acre explore cost (min 3)
Level 9
-7 draftee per acre explore cost (min 3)
Level 10
-8 draftee per acre explore cost (min 3)

Craftsmanship

Level 1
+2.5% more jobs per building
Level 2
+5% more jobs per building
Level 3
+7.5% more jobs per building
Level 4
+10% more jobs per building
Level 5
+12.5% more jobs per building
Level 6
+15% more jobs per building
Level 7
+16.25% more jobs per building
Level 8
+17.5% more jobs per building
Level 9
+18.75% more jobs per building
Level 10
+20% more jobs per building

Deep Pockets

Level 1
+5% amount stolen
Level 2
+10% amount stolen
Level 3
+15% amount stolen
Level 4
+20% amount stolen
Level 5
+25% amount stolen
Level 6
+30% amount stolen
Level 7
+32.5% amount stolen
Level 8
+35% amount stolen
Level 9
+37.5% amount stolen
Level 10
+40% amount stolen

Drills

Level 1
+2.5% gem production
Level 2
+5% gem production
Level 3
+7.5% gem production
Level 4
+10% gem production
Level 5
+12.5% gem production
Level 6
+15% gem production
Level 7
+16.25% gem production
Level 8
+17.5% gem production
Level 9
+18.75% gem production
Level 10
+20% gem production

Fortifications

Level 1
+2.5% defensive power
Level 2
+5% defensive power
Level 3
+7.5% defensive power
Level 4
+10% defensive power
Level 5
+12.5% defensive power
Level 6
+15% defensive power
Level 7
+16.25% defensive power
Level 8
+17.5% defensive power
Level 9
+18.75% defensive power
Level 10
+20% defensive power

Gemcutting

Level 1
+2.5% more improvement points per gem
Level 2
+5% more improvement points per gem
Level 3
+7.5% more improvement points per gem
Level 4
+10% more improvement points per gem
Level 5
+12.5% more improvement points per gem
Level 6
+15% more improvement points per gem
Level 7
+16.25% more improvement points per gem
Level 8
+17.5% more improvement points per gem
Level 9
+18.75% more improvement points per gem
Level 10
+20% more improvement points per gem

Honour

Level 1
+5% higher prestige gains
Level 2
+10% higher prestige gains
Level 3
+15% higher prestige gains
Level 4
+20% higher prestige gains
Level 5
+25% higher prestige gains
Level 6
+30% higher prestige gains
Level 7
+32.5% higher prestige gains
Level 8
+35% higher prestige gains
Level 9
+37.5% higher prestige gains
Level 10
+40% higher prestige gains

Infrastructure

Level 1
+5% higher improvement bonus
Level 2
+10% higher improvement bonus
Level 3
+15% higher improvement bonus
Level 4
+20% higher improvement bonus
Level 5
+25% higher improvement bonus
Level 6
+30% higher improvement bonus
Level 7
+32.5% higher improvement bonus
Level 8
+35% higher improvement bonus
Level 9
+37.5% higher improvement bonus
Level 10
+40% higher improvement bonus

Intelligence

Level 1
+2.5% spy strength, +0 spy strength per hour
Level 2
+5% spy strength, +0 spy strength per hour
Level 3
+7.5% spy strength, +1 spy strength per hour
Level 4
+10% spy strength, +1 spy strength per hour
Level 5
+12.5% spy strength, +1 spy strength per hour
Level 6
+15% spy strength, +2 spy strength per hour
Level 7
+16.25% spy strength, +2 spy strength per hour
Level 8
+17.5% spy strength, +2.5 spy strength per hour
Level 9
+18.75% spy strength, +2.5 spy strength per hour
Level 10
+20% spy strength, +3 spy strength per hour

Invocations

Level 1
+2.5% mana production
Level 2
+5% mana production
Level 3
+7.5% mana production
Level 4
+10% mana production
Level 5
+12.5% mana production
Level 6
+15% mana production
Level 7
+16.25% mana production
Level 8
+17.5% mana production
Level 9
+18.75% mana production
Level 10
+20% mana production

Lean Mass

Level 1
-1.75% military training food costs
Level 2
-3.5% military training food costs
Level 3
-5.25% military training food costs
Level 4
-7% military training food costs
Level 5
-8.75% military training food costs
Level 6
-10.5% military training food costs
Level 7
-11.375% military training food costs
Level 8
-12.25% military training food costs
Level 9
-13.125% military training food costs
Level 10
-14% military training food costs

Magical Weapons

Level 1
-2.5% military training mana costs
Level 2
-5% military training mana costs
Level 3
-7.5% military training mana costs
Level 4
-10% military training mana costs
Level 5
-12.5% military training mana costs
Level 6
-15% military training mana costs
Level 7
-16.25% military training mana costs
Level 8
-17.5% military training mana costs
Level 9
-18.75% military training mana costs
Level 10
-20% military training mana costs

Mills

Level 1
+2.5% lumber production
Level 2
+5% lumber production
Level 3
+7.5% lumber production
Level 4
+10% lumber production
Level 5
+12.5% lumber production
Level 6
+15% lumber production
Level 7
+16.25% lumber production
Level 8
+17.5% lumber production
Level 9
+18.75% lumber production
Level 10
+20% lumber production

Minting

Level 1
+2.5% gold production
Level 2
+5% gold production
Level 3
+7.5% gold production
Level 4
+10% gold production
Level 5
+12.5% gold production
Level 6
+15% gold production
Level 7
+16.25% gold production
Level 8
+17.5% gold production
Level 9
+18.75% gold production
Level 10
+20% gold production

Quarries

Level 1
+2.5% ore production
Level 2
+5% ore production
Level 3
+7.5% ore production
Level 4
+10% ore production
Level 5
+12.5% ore production
Level 6
+15% ore production
Level 7
+16.25% ore production
Level 8
+17.5% ore production
Level 9
+18.75% ore production
Level 10
+20% ore production

Quarters

Level 1
+1.25% maximum population (multiplicative bonus)
Level 2
+2.5% maximum population (multiplicative bonus)
Level 3
+3.75% maximum population (multiplicative bonus)
Level 4
+5% maximum population (multiplicative bonus)
Level 5
+6.25% maximum population (multiplicative bonus)
Level 6
+7.5% maximum population (multiplicative bonus)
Level 7
+8.125% maximum population (multiplicative bonus)
Level 8
+8.75% maximum population (multiplicative bonus)
Level 9
+9.375% maximum population (multiplicative bonus)
Level 10
+10% maximum population (multiplicative bonus)

Scouts

Level 1
-5% exploring gold cost
Level 2
-10% exploring gold cost
Level 3
-15% exploring gold cost
Level 4
-20% exploring gold cost
Level 5
-25% exploring gold cost
Level 6
-30% exploring gold cost
Level 7
-32.5% exploring gold cost
Level 8
-35% exploring gold cost
Level 9
-37.5% exploring gold cost
Level 10
-40% exploring gold cost

Strategy

Level 1
+2.5% offensive power
Level 2
+5% offensive power
Level 3
+7.5% offensive power
Level 4
+10% offensive power
Level 5
+12.5% offensive power
Level 6
+15% offensive power
Level 7
+16.25% offensive power
Level 8
+17.5% offensive power
Level 9
+18.75% offensive power
Level 10
+20% offensive power

Tactics

Level 1
+5% fewer casualties on offense, +5% fewer casualties on defense
Level 2
+10% fewer casualties on offense, +10% fewer casualties on defense
Level 3
+15% fewer casualties on offense, +15% fewer casualties on defense
Level 4
+20% fewer casualties on offense, +20% fewer casualties on defense
Level 5
+25% fewer casualties on offense, +25% fewer casualties on defense
Level 6
+30% fewer casualties on offense, +30% fewer casualties on defense
Level 7
+32.5% fewer casualties on offense, +32.5% fewer casualties on defense
Level 8
+35% fewer casualties on offense, +35% fewer casualties on defense
Level 9
+37.5% fewer casualties on offense, +37.5% fewer casualties on defense
Level 10
+40% fewer casualties on offense, +40% fewer casualties on defense

Wizardry Tradition

Level 1
-5% cost of wizards, -5% cost of spells
Level 2
-10% cost of wizards, -10% cost of spells
Level 3
-15% cost of wizards, -15% cost of spells
Level 4
-20% cost of wizards, -20% cost of spells
Level 5
-25% cost of wizards, -25% cost of spells
Level 6
-30% cost of wizards, -30% cost of spells
Level 7
-32.5% cost of wizards, -32.5% cost of spells
Level 8
-35% cost of wizards, -35% cost of spells
Level 9
-37.5% cost of wizards, -37.5% cost of spells
Level 10
-40% cost of wizards, -40% cost of spells