Advancements
Advancements are areas of scientific discovery and expertise which can benefit to your dominion. There are in total 34 advancements.
Advancements are levelled up spending XP, which is generated each tick based on your prestige. You can also earn XP from invasions, expeditions, and by successuflly performing hostile spy ops and casting hostile spells on other dominions.
The higher the level, the higher the base perk value (shown below here) becomes.
- Levels up to and including 6:
[Base Perk] * [Level]
- Levels 7 through 10:
[Base Perk] * ( ( ( 6 - [Level] ) / 2 ) + 6 )
The cost of levelling up Advancements is based on your land size.
Agriculture | Anvils | Architecture | Budget | Commerce | Concentration | Conscription | Craftsmanship | Deep Pockets | Drills | Fortifications | Foundations | Gemcutting | Honour | Infrastructure | Intelligence | Invocations | Lean Mass | Lodging | Magical Weapons | Masonry | Mercantilism | Mills | Mining Equipment | Minting | Molluscs | Obsidian Liners | Quarters | Stoneworks | Strategy | Tactics | Undercover | Wizardry Tradition | Woodworks |- -2.5% unit gold costs
- -2.5% unit ore costs
- -2.5% unit lumber costs
Drills
All except Afflicted, Ants, Aurei, Beastfolk, Demon, Glimjir, Growth, Marshling, Monster, Myconid, Simian, Sylvan, Void, Weres, Wood Elf
- +2.5% gem production
Gemcutting
All except Afflicted, Ants, Aurei, Beastfolk, Demon, Glimjir, Growth, Marshling, Monster, Myconid, Simian, Sylvan, Void, Weres, Wood Elf
- +2.5% gems improvement points
- +1.25% military housing (not for unit-specific housing)
Magical Weapons
Aurei, Dark Elf, Demon, Dimensionalists, Icekin, Lux, Nox, Qur, Reptilians, Revenants, Spirit, Sylvan, Undead, Void only
- -2.5% unit mana costs
Mills
All except Aurei, Barbarian, Beastfolk, Dwarg, Firewalker, Growth, Lux, Marshling, Monster, Glimjir, Myconid, Spirit, Sylvan, Swarm, Void
- +2.5% lumber production
Mining Equipment
All except Afflicted, Aurei, Barbarian, Beastfolk, Firewalker, Glimjir, Growth, Halfling, Icekin, Kerranad, Lux, Marshling, Monster, Myconid, Qur, Reptilians, Spirit, Simian, Sylvan, Swarm, Undead, Void, Wood Elf, Weres
- +2.5% ore production
- +2.5% Missing description