Deities

You can devote your dominion to a deity in exchange for some perks (good and bad). For every tick that you remain devoted to a deity, the perks are increased by 0.10% per tick to a maximum of +100%, when the perk values are doubled.

It takes 48 ticks for a devotion to take effect. Your dominion can only be submitted to one deity at a time. However, you can renounce your deity to select a new one (which resets the ticks counter).

The range multiplier is the maximum land size range the deity permits you to interact with, unless recently invaded, and takes effect immediately once you submit to a deity. A dominion with a wider range cannot take actions against a dominion with a more narrow range, unless the two ranges overlap.

Deities

Deity Range Multiplier Perks
Azk'Hurum
Demon only
0.60x
  • +5% offensive power if target recently invaded your realm
  • -30% prestige gains.
  • +15% population
  • +20% population growth rate
  • +20% food consumption
  • +10% enemy casualties
Barathu Bint
All except Afflicted, Nox, Void
0.40x
  • +2.5000% gold production
  • +5% exchange rates
  • -5% ore production
  • -5% gem production
Bregon
All except Nox, Void
0.75x
  • +5% offensive power
  • -20% mana production
  • -2.5000% gold production
Druva
All except Afflicted, Nox, Void
0.40x
  • +10% population growth rate
  • +5% food production
  • +5% lumber production
  • -5% ore production
  • -5% gem production
Elskas
Reptilians only
0.75x
  • +10% spy strength
  • +10% casualties
  • -5% defensive modifier for target
Glimj
Armada, Merfolk only
0.75x
  • +5% defensive power
  • +10% food production
  • -2.5000% gold production
Ib-Tham
Barbarian, Cult only
0.60x
  • +20% resource theft
  • +10% offensive power if target recently invaded your realm
  • -5% XP generation
Ix
All except Void
0.75x
  • +5% XP generation
  • +5% construction costs
  • +5% rezoning costs
  • +50% XP per acre gained
Kinthys
Afflicted, Revenants, Undead only
0.75x
  • -10% casualties
  • -10% wizard cost
  • +2.5000% defensive power
  • -2.5000% XP generation
Mirnon
All except Afflicted, Nox, Void
0.75x
  • +5% gem production
  • +5% ore production
  • -20% food production
Sazal
All except Dwarg
0.75x
  • +10% wizard strength
  • -2.5000% unit mana costs.
  • -5% gem production
Tiranthael
Sacred Order only
0.75x
  • +10% offensive power if target recently invaded your realm
  • -25% mana production
Urugdakh
Black Orc, Orc only
0.75x
  • +5% offensive power
  • +5% offensive power if target recently invaded your realm
  • +10% casualties
  • +7.5000% construction costs
Zidur
Afflicted, Revenants, Undead only
0.60x
  • -10% population growth rate
  • -2.5000% defensive modifier for target
  • +10% enemy casualties
▽◬◿
Void only
0.75x
  • -20% rezoning costs
  • +5% unit mana costs.
  • +10% improvements interest
◮◬◭
Void only
0.75x
  • +5% offensive power
  • +20% rezoning costs
  • +20% construction costs
  • -5% defensive modifier for target