Ants

Difficulty: Challenging

Units

Unit OP / DP Special Abilities Attributes Cost
Soldier Ant 1 / 0
  • OP: 1 / DP: 0 / T: 6
Living
Worker Ant 0 / 1.5
  • OP: 0 / DP: 1.5 / T: 6
  • Produces 0.25 food/tick.
  • Gathers 0.5 lumber/tick.
Living 150 gold
Giant Ant 0 / 3
  • OP: 0 / DP: 3 / T: 12
Living 320 gold
Flying Ant 3 / 1.5
  • OP: 3 / DP: 1.5 / T: 12
Living 500 gold
Fire Ant 4 / 1
  • OP: 4 / DP: 1 / T: 12
  • Burns up to (10% x ([Raw OP] / [Total Raw OP]) x [OP:DP Ratio]) peasants on attack, unless overwhelmed.
Living 560 gold

Traits

Workers: Ant
Draftees: Drone (DP: 0.1)
Ant production: 2.25 Gold
Construction cost -25%
DP per draftee 0.1
Peasants drafted per tick: +2%
Food consumption -50%
Population growth rate +50%
Reduced conversions +35%
Round modes
 Standard (land target)
 Standard (fixed duration)
 Deathmatch (land target)
 Deathmatch (fixed duration)

Resources

Resource Construction Buy Sell Improvement Points
Gold Yes 1.00 0.50 N/A
Food N/A N/A N/A
Lumber Yes N/A N/A 2.25
Mana N/A N/A N/A

Buildings

Building Land Type Perks
Farm Plain
  • Produces 50 food per tick.
  • Provides 0 jobs.
  • Houses 0 people.
Wall Hill
  • Defensive power increased by 1% for every 1% (max +100% DP).
  • Provides 6 raw defensive power.
  • Provides 0 jobs.
  • Houses 0 people.

Improvements

Building Perks

Spells

Friendly Passive Spells

Spell Deity Cost Duration Cooldown Effect

Hostile Passive Spells

Spell Deity Cost Duration Cooldown Effect

Passive Self Spells

Spell Deity Cost Duration Cooldown Effect

Friendly Active Spells

Spell Deity Cost Cooldown Effect

Hostile Active Spells

Spell Deity Cost Cooldown Effect

Active Self Spells

Spell Deity Cost Cooldown Effect

Invasion Spells

Spell Deity Effect

Sabotage

Operation Effect