Units
Unit | OP / DP | Special Abilities | Attributes | Cost |
---|---|---|---|---|
Soldier Ant | 1 / 0 |
|
Living | |
Worker Ant | 0 / 1.5 |
|
Living | 150 gold |
Giant Ant | 0 / 3 |
|
Living | 320 gold |
Flying Ant | 3 / 1.5 |
|
Living | 500 gold |
Fire Ant | 4 / 1 |
|
Living | 560 gold |
Traits
Workers: | Ant |
Draftees: | Drone (DP: 0.1) |
Ant production: | 2.25 Gold |
Construction cost | -25% |
DP per draftee | 0.1 |
Peasants drafted per tick: | +2% |
Food consumption | -50% |
Population growth rate | +50% |
Reduced conversions | +35% |
Round modes | |
---|---|
Standard (land target) Standard (fixed duration) Deathmatch (land target) Deathmatch (fixed duration) |
Resources
Resource | Construction | Buy | Sell | Improvement Points |
---|---|---|---|---|
Gold | Yes | 1.00 | 0.50 | N/A |
Food | N/A | N/A | N/A | |
Lumber | Yes | N/A | N/A | 2.25 |
Mana | N/A | N/A | N/A |
Buildings
Building | Land Type | Perks |
---|---|---|
Farm | Plain |
|
Wall | Hill |
|
Improvements
Building | Perks |
---|
Spells
Friendly Passive Spells
Spell | Deity | Cost | Duration | Cooldown | Effect |
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Hostile Passive Spells
Spell | Deity | Cost | Duration | Cooldown | Effect |
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Passive Self Spells
Spell | Deity | Cost | Duration | Cooldown | Effect |
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Friendly Active Spells
Spell | Deity | Cost | Cooldown | Effect |
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Hostile Active Spells
Spell | Deity | Cost | Cooldown | Effect |
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Active Self Spells
Spell | Deity | Cost | Cooldown | Effect |
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Invasion Spells
Spell | Deity | Effect |
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