Armada

Difficulty: Challenging

Units

Unit OP / DP Special Abilities Attributes Cost
Ensign 3 / 2
  • OP: 3 / DP: 2 / T: 9
Intelligent, Living, and Sentient 225 gold,
10 ore
Frigate 20 / 20
  • OP: 20 / DP: 20 / T: 12
  • You can at most have 1 of this unit per Dock.
  • -50% casualties.
  • Defense increased by 100.00 when paired with 100 Ensigns at home.
  • Does not count towards population. No housing required.
  • Houses 100 military units.
  • Immortal if successfully fending off invader.
  • Immortal on invasion if victorious.
  • No draftee required to train.
Ship 1,000 gold,
5,000 ore,
8,000 lumber
Siege Ship 600 / 600
  • OP: 600 / DP: 600 / T: 12
  • You can at most have 1 of this unit per Dock.
  • -75% casualties.
  • Does not count towards population. No housing required.
  • Immortal if successfully fending off invader.
  • Immortal on invasion if victorious.
  • No draftee required to train.
Ship 6,500 gold,
75,000 ore,
20,000 lumber
Battleship 40 / 40
  • OP: 40 / DP: 40 / T: 12
  • You can at most have 1 of this unit per Dock.
  • -75% casualties.
  • Does not count towards population. No housing required.
  • Houses 300 military units.
  • Immortal if successfully fending off invader.
  • Immortal on invasion if victorious.
  • No draftee required to train.
  • Offense increased by 300.00 when paired with 300 Ensigns on attack.
Ship 25,000 gold,
15,000 ore,
70,000 lumber

Traits

Workers: Civil Servant
Draftees: Cadet (DP: 1)
Civil Servant production: 2.70 Gold
Exchange rates +25%
Expedition land gains +100%
Salvages ore, lumber, and gems of unit costs from lost units 50%
Round modes
 Standard (land target)
 Standard (fixed duration)
 Deathmatch (land target)
 Deathmatch (fixed duration)

Resources

Resource Construction Buy Sell Improvement Points
Gold Yes 1.00 0.50 1.00
Food N/A N/A N/A
Lumber Yes N/A N/A 2.00
Ore N/A N/A 2.00
Gems N/A 2.00 12.00
Mana N/A N/A N/A

Buildings

Building Land Type Perks
Farm Plain
  • Produces 50 food per tick.
  • Provides 0 jobs.
  • Houses 0 people.
Wall Hill
  • Defensive power increased by 1% for every 1% (max +100% DP).
  • Provides 6 raw defensive power.
  • Provides 0 jobs.
  • Houses 0 people.

Improvements

Building Perks

Spells

Friendly Passive Spells

Spell Deity Cost Duration Cooldown Effect

Hostile Passive Spells

Spell Deity Cost Duration Cooldown Effect

Passive Self Spells

Spell Deity Cost Duration Cooldown Effect

Friendly Active Spells

Spell Deity Cost Cooldown Effect

Hostile Active Spells

Spell Deity Cost Cooldown Effect

Active Self Spells

Spell Deity Cost Cooldown Effect

Invasion Spells

Spell Deity Effect

Sabotage

Operation Effect