Myconid

Difficulty: Advanced

Units

Unit OP / DP Special Abilities Attributes Cost
Fruitbody 0 / 0
  • OP: 0 / DP: 0 / T: 6
  • 5% attrition rate per tick.
  • Discovers land each tick:
    (0.0045 * (1 - ([Land Size]/12,000)))
Living 1,000 food
Psilocybe 0 / 9
  • OP: 0 / DP: 9 / T: 9
  • Counts as 0.166666 wizard.
  • Upon death, returns as Fruitbody.
  • Gathers 0.3 mana/tick.
Living and Sentient 565 food
Deeproot 0 / 9
  • OP: 0 / DP: 9 / T: 9
  • Counts as 0.11111 of a spy on defense.
  • Upon death, returns as Fruitbody.
  • Gathers 0.6 lumber/tick.
Intelligent, Living, and Sentient 565 food
Amanita 0 / 16
  • OP: 0 / DP: 16 / T: 12
  • Upon death, returns as Fruitbody.
  • Increases enemy casualties.
Intelligent, Living, and Sentient 1,200 food

Traits

Workers: Spore
Draftees: Sporeling (DP: 1)
Psionic base strength: 1.000000
Spore production: 2.70 Food
Cannot invade Yes
Cannot renounce deity Yes
Cannot rezone Yes
Cannot send expeditions Yes
Cannot steal Yes
Cannot train Archmages Yes
Cannot train spies Yes
Cannot train wizards Yes
Starts devoted to Druva Yes
All workers (including unemployed) produce Yes

Resources

Resource Construction Buy Sell Improvement Points
Food Yes 0.50 0.10 2.00
Mana N/A N/A N/A
Lumber 1.00 0.50 2.00

Buildings

Building Land Type Perks
Granary Forest
  • Protects 25000 food from theft.
  • Protects 12500 lumber from theft.
Mycelia Forest
  • Houses 30 people.
  • Provides 0 jobs.
  • Produces 4 food per tick.

Improvements

Building Perks
Advancements
Perk Max Coefficient
XP Generation +25% 5,000
XP Gained +25% 5,000
Combat
Perk Max Coefficient
Own Defensive Casualties -20% 5,000
Own Offensive Casualties -20% 6,000
Construction
Perk Max Coefficient
Construction Costs -25% 4,000
Rezoning Costs -25% 4,000
Defense
Perk Max Coefficient
Defensive Power +25% 7,500
Espionage
Perk Max Coefficient
Spy Strength +45% 5,000
Spy Losses -45% 5,000
Spy Units Housing +45% 5,000
Farming
Perk Max Coefficient
Food Production +45% 5,000
Housing
Perk Max Coefficient
Population +20% 4,000
Wizardry
Perk Max Coefficient
Wizard Strength +45% 5,000
Spell Damage -45% 5,000
Mana Production +45% 5,000
Wizard Units Housing +45% 5,000

Spells

Friendly Passive Spells

Spell Deity Cost Duration Cooldown Effect
Mycelial Visions Any 9x 24 ticks 96 ticks
  • +5% mana production
Protective Spores Any 9x 24 ticks 96 ticks
  • -20% damage from spells
Verdant Fields Any 9x 24 ticks 96 ticks
  • +5% food production

Hostile Passive Spells

Spell Deity Cost Duration Cooldown Effect
Blight Any 1x 1 ticks None
  • -10% food production
Earthquake Any 1x 1 ticks None
  • -5% ore production
  • -5% gem collection
Plague Any 1x 1 ticks None
  • -25% population growth rate

Passive Self Spells

Spell Deity Cost Duration Cooldown Effect
Accelerated Germination Any 7x 12 ticks 288 ticks
  • +100% land generated.
  • -50% food production
Defensive Warts Any 7x 36 ticks None
  • +10% defensive power
  • Stops land generation from units
  • No unit attrition
Druva's Blessing Druva 4x 48 ticks None
  • +30% food production
  • +10% lumber production
Druva's Granaries Druva 5x 36 ticks 72 ticks
  • -100% lumber lost to theft.
  • -100% food lost to theft.
Enhanced Yields Any 2x 48 ticks None
  • +10% food production
Harmony Any 2x 48 ticks None
  • +50% population growth rate
  • -5% offensive power
Mycelial Visions Any 9x 24 ticks 96 ticks
  • +20% mana production
Protective Spores Any 9x 24 ticks 96 ticks
  • -20% damage from spells
Sazal's Fog Any 0.5x 12 ticks 96 ticks
  • Hidden from Insight
Sazal's Perception Any 4x 24 ticks None
  • Reveals the dominion casting spells or spying on you
Sazal's Shield Any 3x 24 ticks None
  • -20% damage from spells
Verdant Fields Any 9x 24 ticks 96 ticks
  • +20% food production

Friendly Active Spells

Spell Deity Cost Cooldown Effect

Hostile Active Spells

Spell Deity Cost Cooldown Effect
Fireball Any 1x None
  • Kills 0.25% of the target's peasants.
  • Destroys 0.25% of the target's Food.
Lightning Bolt Any 1x None
  • Destroys +0.05% of the target's improvements.

Active Self Spells

Spell Deity Cost Cooldown Effect
Sazal's Charge Any 1x 480 ticks
  • Resets spell cooldowns.

Invasion Spells

Spell Deity Effect

Sabotage

Operation Effect
Assassinate Draftees
  • Assassinate draftees (base damage 0.1).
Assassinate Peasants
  • Assassinate peasants (base damage 0.1).
Magic Snare
  • Reduce wizard strength (base damage +0%).
Sabotage Construction
  • Sabotage buildings under construction (base damage 0.01).