Warrior
|
6
/
6
|
- OP: 6 / DP: 6 / T: 6
- +50% casualties on offense.
- Upon death on successful invasions or upon death on successfully fending off, returns as 1 Champion.
- Returns 2 ticks faster if paired with a Longship (max 120 per Longship).
- Increases enemy casualties on defense (attacker suffers more casualties).
|
Intelligent, Living, and Sentient
|
580 gold, 120 ore, 60 lumber
|
Longship
|
0
/
0
|
- OP: 0 / DP: 0 / T: 12
- Does not count towards population. No housing required.
- Returns 2 ticks faster from battle.
- Immortal on invasion if victorious.
- No draftee required to train.
- Houses 120 Warriors.
|
Ship
|
40,000 gold, 800 ore, 18,000 lumber
|
Homeguard
|
0
/
9
|
- OP: 0 / DP: 9 / T: 12
- Cannot be released
- Immortal in combat.
- No draftee required to train.
|
Intelligent, Legendary, and Sentient
|
1 champion
|
Einherjar
|
9
/
7
|
- OP: 9 / DP: 7 / T: 12
- Cannot be released
- Immortal in combat.
- +0.5% prestige gains for every 1% of units sent.
- On successful invasions or on successfully fending off, kills enemy units into 1 Champion.
- No draftee required to train.
- Offense increased by 0.25 for every victory in the last 96 ticks.
|
Intelligent, Legendary, and Sentient
|
1 champion
|