Spirit

Difficulty: Challenging

Units

Unit OP / DP Special Abilities Attributes Cost
Wisp 3 / 4
  • OP: 3 / DP: 4 / T: 8
  • Immortal in combat.
  • Kills enemy units into 1 Soul each.
  • No draftee required to train.
Ethereal, Intelligent, Living, and Sentient 80 mana,
1 Essence
Apparition 5 / 3
  • OP: 5 / DP: 3 / T: 8
  • Immortal in combat.
  • Kills enemy units into 1 Soul each.
  • No draftee required to train.
Ethereal, Intelligent, Living, and Sentient 100 mana,
1 Essence
Phantom 0 / 8
  • OP: 0 / DP: 8 / T: 12
  • Does not count towards population. No housing required.
  • Immortal in combat.
  • Kills enemy units into 1 Soul each.
  • No draftee required to train.
Ethereal, Intelligent, Living, and Sentient 120 mana,
1 soul
Spectre 8 / 7
  • OP: 8 / DP: 7 / T: 12
  • Converts displaced enemy peasants into 0.20 Soul.
  • Does not count towards population. No housing required.
  • Immortal in combat.
  • Kills enemy units into 1 Soul each.
  • No draftee required to train.
  • Plunders up to 10 Soul on attack.
Ethereal, Intelligent, Living, Sentient, and Wise 180 mana,
1 soul

Traits

Workers: Essence
Essence production: 0.12 Mana
Construction cost -50%
No description for perk: no_draftee_for_spies +1%
No description for perk: no_draftee_for_wizards +1%
No drafting Yes
Does not eat food Yes
Round modes
 Deathmatch (land target)
 Deathmatch (fixed duration)

Resources

Resource Construction Buy Sell Improvement Points
Mana Yes N/A N/A 1.00
Gems Yes N/A 2.00 12.00
Souls N/A N/A 2.00

Buildings

Building Land Type Perks
Farm Plain
  • Produces 50 food per tick.
  • Provides 0 jobs.
  • Houses 0 people.
Wall Hill
  • Defensive power increased by 1% for every 1% (max +100% DP).
  • Provides 6 raw defensive power.
  • Provides 0 jobs.
  • Houses 0 people.

Improvements

Building Perks

Spells

Friendly Passive Spells

Spell Deity Cost Duration Cooldown Effect

Hostile Passive Spells

Spell Deity Cost Duration Cooldown Effect

Passive Self Spells

Spell Deity Cost Duration Cooldown Effect

Friendly Active Spells

Spell Deity Cost Cooldown Effect

Hostile Active Spells

Spell Deity Cost Cooldown Effect

Active Self Spells

Spell Deity Cost Cooldown Effect

Invasion Spells

Spell Deity Effect

Sabotage

Operation Effect