Swarm

Units | Buildings | Improvements | Spells | Spy Ops Skill level: Intermediate | Attacking: | Converting: | Exploring:

Buildings under construction count as barren land for the purpose of Scarab, Arachnid, and Naga offensive power perk.

Units

Unit OP / DP Special Abilities Attributes Cost
Scarab 3 / 0
  • OP: 3.00 / DP: 0.00 / T: 9
  • Offense increased by 1 against every 12% barren land of target (max +1.25).
  • Intelligent
  • Living
  • Sentient
  • 250 gold
    Burrower 0 / 4
    • OP: 0.00 / DP: 4.00 / T: 9
    • Each unit mines 0.5 gems per tick.
    • Immortal in combat if successfully fending off invader.
  • Living
  • Sentient
  • 375 gold
    Arachnid 4 / 7
    • OP: 4.00 / DP: 7.00 / T: 12
    • Offense increased by 1 against every 10% barren land of target (max +1.5).
    • 80% fewer casualties on defense.
    • Immortal in combat if successfully fending off invader.
  • Intelligent
  • Living
  • Sentient
  • 1,000 gold
    Naga 5 / 3
    • OP: 5.00 / DP: 3.00 / T: 12
    • Offense increased by 1 against every 6% barren land of target (max +2.5).
    • 80% fewer casualties on defense.
    • Immortal in combat if successfully fending off invader.
  • Intelligent
  • Living
  • Sentient
  • 700 gold

    Perks

    Food consumption -50%
    Population from barren land +27
    Peasants produce food +0.5 food/tick
    Cannot rezone Yes
    Damage from Lightning Bolts -100%
    Immortal spies Yes
    Immortal wizards Yes
    Effect from Insect Swarm -100%
    Draftees produce mana +1.5 mana/tick
    Free construction Yes

    Lands

    Home land type: Plain
    Construction Materials
    Primary: Gold
    Secondary: Lumber

    Buildings

    Building Land Type Perks
    Burrow Mountain
    • Produces 12 gems per tick.
    • Produces 8 mana per tick.
    Cavern Swamp
    • Produces 40 food per tick.
    • Unit gold costs 1% for every 1% (max 50% reduction).
    Den Plain
    • Houses 38 people.
    • Provides 0 jobs.
    Nest Forest
    • Houses 42 military units.
    • Provides 0 jobs.
    Tunnel Hill
    • 5% of units sent on invasion return 6 ticks faster for every 1% (max 100% of all units).
    Well Water
    • Food production increased by 5% for every 1% (max +50%).

    Improvements

    Building Perks
    Cartography
    • Exploration gold costs:
      • Max: -35%
      • Coefficient: 4,000
    • Land discovered:
      • Max: 35%
      • Coefficient: 4,000
    Commerce
    • Gold production:
      • Max: 25%
      • Coefficient: 4,000
    Construction
    • Construction costs:
      • Max: -25%
      • Coefficient: 4,000
    • Rezoning costs:
      • Max: -25%
      • Coefficient: 4,000
    Defense
    • Defensive power:
      • Max: 25%
      • Coefficient: 7,500
    Espionage
    • Spy strength:
      • Max: 45%
      • Coefficient: 5,000
    • Reduced spy losses:
      • Max: -45%
      • Coefficient: 5,000
    • Forest Haven housing:
      • Max: 45%
      • Coefficient: 5,000
    Farming
    • Food production:
      • Max: 45%
      • Coefficient: 5,000
    Housing
    • Population:
      • Max: 20%
      • Coefficient: 4,000
    Logging
    • Lumber production:
      • Max: 25%
      • Coefficient: 4,000
    Medicine
    • Defensive casualties:
      • Max: -25%
      • Coefficient: 4,000
    • Offensive casualties:
      • Max: -25%
      • Coefficient: 4,000
    Mobilisation
    • Unit gold costs:
      • Max: -25%
      • Coefficient: 4,000
    • Unit ore costs:
      • Max: -25%
      • Coefficient: 4,000
    Offense
    • Offensive power:
      • Max: 25%
      • Coefficient: 7,500
    Research
    • XP generation:
      • Max: 25%
      • Coefficient: 5,000
    • XP gained:
      • Max: 25%
      • Coefficient: 5,000
    Stonecutting
    • Ore production:
      • Max: 25%
      • Coefficient: 4,000
    Wizardry
    • Wizard strength:
      • Max: 45%
      • Coefficient: 5,000
    • Mana production:
      • Max: 45%
      • Coefficient: 5,000
    • Spell damage:
      • Max: -45%
      • Coefficient: 5,000
    • Wizard Guild housing:
      • Max: 45%
      • Coefficient: 5,000

    Spells

    See Spells.

    Spy Ops

    See Spy Ops.