Sylvan

Experimental Units | Buildings | Improvements | Spells | Spy Ops Skill level: Intermediate | Attacking: | Converting: | Exploring:

Units

Unit OP / DP Special Abilities Attributes Cost
Leshy 4 / 0
  • OP: 4.00 / DP: 0.00 / T: 9
  • Offense increased by 2 if recenty invaded (in the last six hours, includes non-overwhelmed failed invasions).
  • Intelligent
  • Living
  • Sentient
  • 300 gold, 8 mana
    Sprite 0 / 3
    • OP: 0.00 / DP: 3.00 / T: 9
  • Living
  • Sentient
  • 300 gold
    Dryad 0 / 8
    • OP: 0.00 / DP: 8.00 / T: 12
    • Counts as 0.333 of a wizard on offense.
    • Counts as 0.25 of a wizard on defense.
  • Intelligent
  • Living
  • Sentient
  • 850 gold, 10 mana
    Spriggan 7 / 3
    • OP: 7.00 / DP: 3.00 / T: 12
    • Offense increased by 7 if recenty invaded (in the last six hours, includes non-overwhelmed failed invasions).
    • Defense increased by 3 if recenty invaded (in the last six hours, includes non-overwhelmed failed invasions).
  • Intelligent
  • Living
  • Sentient
  • 0 gold, 372 mana

    Perks

    Food consumption -25%
    Salvages ore, lumber, and gems of unit costs from lost units 100%
    Can use mana for improvements 6 points per mana
    Population from barren forest +10
    Jobs from barren forest +20
    Mana production from barren forest 40 mana/tick
    No lumber production Yes

    Lands

    Home land type: Forest
    Construction Materials
    Primary: Gold
    Secondary: Mana

    Buildings

    Building Land Type Perks
    Dock Water
    • Produces 40 food per tick.
    • XP generation increased by 5% for every 1% (max +25%).
    • Resource exchange rates improved by 4% for every 1% (max +20%).
    Forest Haven Forest
    • Spy losses decreased by 3% for every 1% (max 30% reduction).
    • Damage from fireballs reduced by 8% for every 1%.
    • Gold stolen from you reduced by 8% for every 1%.
    • Houses 40 spies and units that count as spies.
    • Houses 0 people.
    Garden Forest
    • Produces 60 food per tick.
    Grove Forest
    • Houses 30 people.
    • Provides 0 jobs.
    Orchard Forest
    • Food production increased by 5% for every 1% (max +25%).
    • Lumber production increased by 5% for every 1% (max +25%).
    Rootforge Forest
    • Unit gold costs 2% for every 1% (max 40% reduction).
    • Unit lumber costs 1% for every 1% (max 20% reduction).
    Shrine Forest
    • Defensive casualties decreased by 5% for every 1% (max 50% reduction).
    • Offensive casualties decreased by 5% for every 1% (max 50% reduction).

    Improvements

    Building Perks
    Cartography
    • Exploration gold costs:
      • Max: -35%
      • Coefficient: 4,000
    • Land discovered:
      • Max: 35%
      • Coefficient: 4,000
    Commerce
    • Gold production:
      • Max: 25%
      • Coefficient: 4,000
    Construction
    • Construction costs:
      • Max: -25%
      • Coefficient: 4,000
    • Rezoning costs:
      • Max: -25%
      • Coefficient: 4,000
    Defense
    • Defensive power:
      • Max: 25%
      • Coefficient: 7,500
    Espionage
    • Spy strength:
      • Max: 45%
      • Coefficient: 5,000
    • Reduced spy losses:
      • Max: -45%
      • Coefficient: 5,000
    • Forest Haven housing:
      • Max: 45%
      • Coefficient: 5,000
    Farming
    • Food production:
      • Max: 45%
      • Coefficient: 5,000
    Housing
    • Population:
      • Max: 20%
      • Coefficient: 4,000
    Medicine
    • Defensive casualties:
      • Max: -25%
      • Coefficient: 4,000
    • Offensive casualties:
      • Max: -25%
      • Coefficient: 4,000
    Mobilisation
    • Unit gold costs:
      • Max: -25%
      • Coefficient: 4,000
    • Unit ore costs:
      • Max: -25%
      • Coefficient: 4,000
    Offense
    • Offensive power:
      • Max: 25%
      • Coefficient: 7,500
    Research
    • XP generation:
      • Max: 25%
      • Coefficient: 5,000
    • XP gained:
      • Max: 25%
      • Coefficient: 5,000
    Stonecutting
    • Ore production:
      • Max: 25%
      • Coefficient: 4,000
    Wizardry
    • Wizard strength:
      • Max: 45%
      • Coefficient: 5,000
    • Mana production:
      • Max: 45%
      • Coefficient: 5,000
    • Spell damage:
      • Max: -45%
      • Coefficient: 5,000
    • Wizard Guild housing:
      • Max: 45%
      • Coefficient: 5,000