Building |
Land Type |
Perks |
Arc |
Hill |
- Defensive casualties decreased by 4% for every 1% (max 100% reduction).
- Offensive casualties decreased by 4% for every 1% (max 100% reduction).
- Produces -5 mana per tick.
|
Helix |
Swamp |
- Offensive power increased by 1.5% for every 1% (max +150% OP)
- Produces -2 mana per tick.
|
Mosaic |
Plain |
- Land discovered during invasions increased by 2% for every 1% (max +200%).
- Produces -2 mana per tick.
|
Oculus |
Mountain |
- Wizard strength increased by 2% for every 1% (max +200%).
- Spy strength increased by 2% for every 1% (max +200%).
- Produces -1 mana per tick.
|
Pillar |
Hill |
- Defensive power increased by 1.5% for every 1% (max +150% DP).
- Produces -2 mana per tick.
|
Tesseract |
Mountain |
- Houses 48 military units.
|
Ziggurat |
Mountain |
- Provides 4 raw defensive power.
- Produces 30 mana per tick.
|