Void

Skill level: Intermediate | Attacking: | Converting: | Exploring:

Units

Unit OP / DP Special Abilities Attributes Cost
Figure 3 / 0
  • OP: 3.00 / DP: 0.00 / T: 9
  • Intelligent
  • Living
  • Sentient
  • Wise
  • 0 gold, 50 mana
    Shadow 0 / 3
    • OP: 0.00 / DP: 3.00 / T: 9
  • Intelligent
  • Living
  • Sentient
  • Wise
  • 0 gold, 50 mana
    Vision 0 / 5
    • OP: 0.00 / DP: 5.00 / T: 12
    • Each unit generates 1 mana per tick.
  • Intelligent
  • Living
  • Sentient
  • Wise
  • 0 gold, 175 mana
    Distortion 5 / 3
    • OP: 5.00 / DP: 3.00 / T: 12
    • Offense increased by 0.006 for every hour of the round (max +2).
  • Intelligent
  • Living
  • Sentient
  • Wise
  • 0 gold, 500 mana

    Perks

    Population growth rate +40%
    Reduced conversions +100%
    Does not eat food Yes
    Cannot use improvements Yes
    No gold production Yes

    Lands

    Home land type: Mountain
    Construction Materials
    Resource: Mana

    Buildings

    Building Land Type Perks
    Arc Hill
    • Defensive casualties decreased by 4% for every 1% (max 100% reduction).
    • Offensive casualties decreased by 4% for every 1% (max 100% reduction).
    • Produces -5 mana per tick.
    Helix Swamp
    • Offensive power increased by 1.5% for every 1% (max +150% OP)
    • Produces -2 mana per tick.
    Mosaic Plain
    • Land discovered during invasions increased by 2% for every 1% (max +200%).
    • Produces -2 mana per tick.
    Oculus Mountain
    • Wizard strength increased by 2% for every 1% (max +200%).
    • Spy strength increased by 2% for every 1% (max +200%).
    • Produces -1 mana per tick.
    Pillar Hill
    • Defensive power increased by 1.5% for every 1% (max +150% DP).
    • Produces -2 mana per tick.
    Tesseract Mountain
    • Houses 48 military units.
    Ziggurat Mountain
    • Provides 4 raw defensive power.
    • Produces 30 mana per tick.

    Spells

    See Spells.

    Spy Ops

    See Spy Ops.